1. [Unix] n. A Dungeons-and-Dragons-like game
using character graphics, written under BSD Unix and subsequently
ported to other Unix systems. The original BSD curses(3)
screen-handling package was hacked together by Ken Arnold primarily
to support games, and the development of rogue(6)
popularized its use; it has since become one of Unix's most
important and heavily used application libraries. Nethack, Omega,
Larn, Angband, and an entire subgenre of computer dungeon games
(all known as `roguelikes') all took off from the inspiration
provided by rogue(6); the popular Windows game Diablo,
though graphics-intensive, has very similar play logic. See also
nethack. 2. [Usenet] adj. An ISP which permits net
abuse (usually in the form of spamming) by its customers, or
which itself engages in such activities. Rogue ISPs are sometimes
subject to IDPs or UDPs. Sometimes deliberately
mispelled as "rouge". See also nethack, moria,
Angband.